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AI Insights · Timothy · July 2021

Top 5 Gacha Games Performance on iOS in Oman, Q2 2021

Discover the performance trends of the top 5 Gacha games on the iOS platform in Oman during Q2 2021, including downloads, revenue, and active users.

Top 5 Gacha Games Performance on iOS in Oman, Q2 2021

Throughout the second quarter of 2021, the top 5 Gacha games on the iOS platform in Oman exhibited varied performance metrics in terms of downloads, revenue, and active users. Here's a detailed look at each game's performance based on Sensor Tower data.

8 Ball Pool™ from Miniclip.com showed a fluctuating trend in weekly revenue, peaking at around $968 in mid-April and later stabilizing around $831 in the last week of June. The game's weekly downloads ranged from 867 to 1380, with a notable peak in mid-April. Weekly active users remained relatively steady, averaging around 34K, with a slight increase to approximately 35.5K by the end of the quarter.

Head Ball 2 - Soccer Game by MASOMO LIMITED experienced a gradual increase in weekly revenue, reaching approximately $242 in early May and peaking at around $224 towards the end of June. Weekly downloads saw a significant spike to 1167 in mid-April before stabilizing around 422 by the end of June. Active users showed a consistent range, hovering around 3K to 4K throughout the quarter.

Top War: Battle Game from River Game HK Limited demonstrated a strong performance in weekly revenue, peaking at around $2859 in late April before stabilizing between $1334 and $1677 in June. Weekly downloads saw a peak of 882 in late April and fluctuated between 426 and 768 in June. Active users showed growth, starting at 808 and reaching over 2K by early June before slightly declining to around 1.7K by the end of the quarter.

eFootball™ 2024 from KONAMI had a varied revenue trend, peaking at $820 in the last week of June. Downloads ranged from 290 to 653, with a notable increase in mid-June. Active users remained stable, averaging around 4.4K, with a peak of approximately 4.8K in mid-June.

Asphalt Legends Unite by Gameloft showed relatively low revenue, peaking at $172 in mid-April and stabilizing around $32 to $163 in June. Weekly downloads ranged from 257 to 370, with a notable peak at the end of June. Active users fluctuated slightly, averaging around 1.5K, with minor declines towards the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021